Shared project memory for agents. One MCP server, one project memory folder, many IDEs and agent clients. Skill-first setup, one shared runtime, and project-scoped configuration.
On Board is a local MCP server for coordinating AI agents across a project. It gives Claude Desktop, Claude Code, Codex, Cursor, Antigravity, and other MCP clients the same project memory, ticket queue, and handoff history.
The goal is simple: when one agent stops and another agent continues, the next agent should not need the human to explain the project again.
onboard → read memory → claim work → write progress → hand off
Everything stays local to the project unless you choose to connect other tools.
Install the onboard skill from inside the project you want to configure:
# Node.js 22.20 or later; select your agent when prompted.
npx skills add swisspra/On_Board --skill onboard
npx runs the skills CLI from npm; the skill itself comes from Git. No separate
On Board npm package is needed. The skill guides runtime installation and native
client configuration; installing the skill alone does not start an MCP server,
upgrade an existing shared runtime, or initialize memory.
Native resources require a verified 4.2+ runtime. A working 4.1.1 or source installation can stay in place; see runtime upgrades or the optional source runtime.
Then send your agent this prompt:
Using /onboard, set up On Board for this project. Keep existing memory and other MCP servers unchanged.
The /onboard skill reuses one shared onboard-memory-mcp runtime and
configures one project — the one you run it in — for one client of your
choice. It resolves an existing runtime first and installs the shared runtime
only when none is present (reuse, not a per-project install). It reads and writes
only that project’s own MCP config. It does not initialize or migrate
.agent-mem/, and it does not touch other MCP servers, your instructions, or
hooks.
What happens, in order:
/onboard
skill (reopen the window, or start a new session).agent-memory
server. Some clients ask before running a newly added server; approve the
prompt, then restart.Prerequisites are real, not hidden behind a one-command promise:
npx skills.scripts/setup.py needs it; where
the machine’s python3 is older, run the one-time helper with
uv run --no-project --python 3.12 scripts/setup.py ….uv or pipx
already installed, for the onboard-memory-mcp runtime the skill installs.Runtime states, so you know where you are: Runtime available (the runtime is
resolved or installed) → Configured (the project’s MCP config now points at
it) → Awaiting trust or restart (the client has not loaded it yet) →
Ready (the client shows the agent-memory tools). Setup ends at Ready;
initializing or joining a board is a separate step, started only when you
explicitly ask the agent to begin work.
Prefer to wire things by hand, or install from a package manager or a clone? Those paths stay fully supported — see Manual installation and docs/SETUP.md.
Until v4 this board was pull-only: an agent found out about new work when a
human told it to look. v4 ships memory_wait_for_event — an agent parks
inside one tool call and wakes the moment a peer creates a ticket, submits
work, or delivers a verdict.
This is not a demo claim. In the launch trial, a GPT agent (Codex) and a Claude agent closed a full reject → fix → resubmit cycle on this board with zero human relay — the reviewer’s fix instructions travelled inside the wake payload, the worker re-read the file, attached a sha256, and resubmitted; the reviewer reproduced the hash byte-for-byte before approving:

Full mechanics in Agent-to-agent: the listening half · breaking changes in CHANGELOG.md · release notes.
Most agent workflows break for boring reasons:
On Board keeps those facts in project-local files under .agent-mem/.
The MCP tools expose that memory to any supported client.
It is not an autonomous project manager. Humans still decide what matters, review important changes, and accept the final result.
These paths stay supported; they are just secondary to the skill-first quick start above. Use them to install from a package manager, or to run everything from a clone by hand.
The server is published as onboard-memory-mcp.
Install it with whichever tool you prefer:
# Homebrew (tap once, then the short name works: brew install onboard-memory)
brew install swisspra/tap/onboard-memory
# pipx
pipx install onboard-memory-mcp
# uv
uv tool install --python 3.12 onboard-memory-mcp
All three provide the onboard-memory-mcp command (Homebrew also adds a short
onboard-memory alias). Homebrew covers macOS and Linux; on Windows use
pipx or uv (the command is onboard-memory-mcp.exe). Point your MCP client’s
command at it instead of python3 onboard_server.py. You can also skip this
and run from a clone using the setup paths below. (On Homebrew 6+, approve the
one-time tap-trust prompt, or run brew trust swisspra/tap.)
The v4.2.0 runtime uses mcp[cli]>=2.3.0,<3 and the SDK’s MCPServer
API. The lockfile selects MCP 2.3.0; SDK 1.x is no longer supported.
Minimum AnyIO, PyJWT, and cryptography versions also prevent installers from
retaining known-vulnerable transitive dependencies.
With the server installed, wire your MCP client to it directly — no repo
checkout, no setup-project.sh:
{
"mcpServers": {
"agent-memory": {
"command": "onboard-memory-mcp",
"env": { "AGENT_PROJECT_DIR": "/full/path/to/your/project" }
}
}
}
PATH, so the bare
onboard-memory-mcp works.PATH. Use the
absolute path from which onboard-memory-mcp (where on Windows) as
command — typically /opt/homebrew/bin/onboard-memory-mcp (Homebrew, Apple
Silicon), /usr/local/bin/onboard-memory-mcp (Homebrew, Intel),
/home/linuxbrew/.linuxbrew/bin/onboard-memory-mcp (Homebrew, Linux),
~/.local/bin/onboard-memory-mcp (pipx / uv on macOS/Linux), or
%USERPROFILE%\.local\bin\onboard-memory-mcp.exe (pipx / uv on Windows).AGENT_PROJECT_DIR is required — it decides which project owns .agent-mem/.
Nothing here initializes memory: starting work is a separate step. In your first
work session, call memory_init once (creates .agent-mem/) — or
memory_bootstrap when adopting an existing repo — then memory_onboard each
session. If .agent-mem/ already exists, never bootstrap it again; just join.
The pipx/uv path normally uses prebuilt dependency wheels on supported
CPython 3.11+ platforms. Wheel availability depends on Python and architecture;
Python 3.10 or Intel macOS may need a C/Rust toolchain. Homebrew bottle builds
target ARM macOS and x86_64 Linux. Upstream dependency bottles are currently
unavailable for Intel macOS, so Homebrew is not a compiler-free fallback there.
Template: configs/binary-mcp.json; full detail and
platform notes in docs/SETUP.md.
Choose one setup path:
The skill-first quick start above is the recommended path. If you would rather not use the skill CLI, ask an agent to read AGENT_SETUP.md — it delegates to the canonical install reference instead of inventing a second recipe — and to docs/SETUP.md for the manual steps.
git clone https://github.com/swisspra/On_Board.git
cd On_Board
bash setup-project.sh /full/path/to/your/project
bash doctor.sh /full/path/to/your/project
Add the generated MCP config to your client:
/full/path/to/your/project/.onboard/mcp.generated.json
Some clients accept this JSON directly. Others require you to merge it into their own MCP settings file.
After memory is initialized, open the dashboard with:
bash /full/path/to/your/project/.onboard/run-dashboard.sh
On Board is installed once. Each project points to the same On Board folder,
but gets separate memory through AGENT_PROJECT_DIR.
Each setup-project.sh run also registers the project locally in
.onboard/linked-projects.json inside the On Board checkout. This file is
gitignored and only helps updates remember which projects point here.
The setup script uses uv sync --inexact to install/update dependencies without
pruning local test/dev extras. MCP clients run python3 onboard_server.py; the
launcher uses the local .venv directly and rebuilds it only if the venv is
missing. This keeps normal startup fast, avoids uv run startup timeouts, and
makes a shared central checkout more durable.
On Board does not write memory from end-turn hooks. Current Stop hooks in
several agent clients run every turn, which creates noisy memory and can force
agents to re-onboard too often.
Optional: add AGENT_MEM_CONTEXT_DIRS to the generated MCP config when agents
should read shared docs/specs outside the project folder.
If you do not want to run the setup script, install with uv sync, write the
MCP config yourself, and add project rules/hooks manually. See
docs/SETUP.md.
Setup stops at the config; nothing above initializes memory. When you later
start work in the project — a separate, explicit request — do it in a chat with
any MCP-aware agent (Claude Desktop, Claude Code, Cursor, Codex, Antigravity).
Skip memory_bootstrap if .agent-mem/ already exists and just join:
memory_bootstrap(
agent_name="dev-main",
description="Existing project using On Board",
current_task="Set up shared project memory"
)
memory_onboard(
agent_name="dev-main",
agent_platform="claude-code",
agent_role="main"
)
That’s it. The agent now sees the project briefing, the open tickets, the recent memory, and the protocol it should follow. Every subsequent action is stamped with its identity.
Full setup details and manual setup: see docs/SETUP.md.
To update an existing install, run bash update.sh in the central On Board
checkout. It will show known linked projects. Refresh all of them with
bash update.sh --refresh-linked, or inspect them with
bash setup-project.sh --list-linked.
1. SPEC
opus-testcase reads requirement → writes 5–20 acceptance tickets
with explicit pre/post conditions.
2. BUILD
dev-track-2 claims a ticket → implements in src/ → submits with
file diff + test plan.
3. TEST
Jonhny-tester picks up submission → runs UI in Chromium → captures
screenshots → submits PASS or FAIL with evidence.
4. REVIEW
desktop-opus4.7 (or the human) checks evidence → approves OR rejects
with concrete fix instructions.
If rejected → ticket reopens → dev-track-2 patches → Jonhny retests
→ loop closes.
When this loop runs cleanly, a single ticket goes from open to “shipped
to production” in 4–15 minutes of agent time. The human checks in at the
end, not in the middle.
Everything above still works pull-style. v4 adds the missing edge: agents can now wake each other instead of waiting for a human to relay messages.
worker: memory_wait_for_event(agent_name="dev-track-2", timeout_s=180)
→ parks inside one tool call until the board changes
lead: memory_create_ticket(..., assigned_to="dev-track-2")
worker: wakes in seconds, claims, works,
memory_submit_ticket(..., stay_active=True)
lead: wakes on the submission, reviews
worker: wakes on the verdict — approve closes the loop;
a rejection arrives WITH the review notes and fix
instructions in the wake payload, so it re-claims,
fixes, and resubmits without asking anyone
Design points, all field-verified across Claude Desktop × Claude Desktop and Claude × Codex (GPT):
submitted but may never close it; only the owner or a main/lead/reviewer
adjudicates. Solo use is still possible via explicit allow_self_review=True,
permanently stamped in the audit.long_wait and park much longer.STAND-DOWN once idle_budget_min (default 15) is spent, so an
unattended listener stops on its own instead of looking wedged. Budgets are
stated in minutes because a human watching a silent loop counts wall clock,
not iterations — a compliant agent looping for 20 minutes looks stuck even
when it is exactly on budget. Every idle reply prints idle 3/5 — ~6 min to
stand-down. The counter resets on a real event and never on re-arming, and
STAND-DOWN is a distinct status so a loop matching on idle cannot read it
as permission to continue. idle_budget_min=0 listens indefinitely.listen MCP prompt for the standard re-arm loop.v4 also hardens the board for simultaneous writers (advisory lock on ticket mutations, per-process tmp files), because with A2A two agents acting in the same instant is the normal case, not the rare one. Breaking changes and the migration guide live in CHANGELOG.md.
| Bucket | Tools |
|---|---|
| Agent lifecycle | memory_onboard, memory_agent_join, memory_handoff, memory_checkpoint, memory_get_briefing, memory_wait_for_event |
| Ticket queue | memory_create_ticket, memory_claim_ticket, memory_submit_ticket, memory_review_ticket, memory_cancel_ticket, memory_terminate_ticket, memory_list_tickets |
| Persistent memory | memory_write, memory_unpin, memory_read, memory_search, memory_search_vector, memory_links |
| Project context | memory_init, memory_bootstrap, memory_status, memory_doctor, memory_update_state, memory_context_dirs, memory_context_read |
| Compaction | memory_prepare_compaction, memory_compact, memory_token_usage, memory_search_archive |
Full reference: docs/TOOLS.md.
Three read-only JSON resources are exposed for clients that read MCP resources:
onboard://project, onboard://tickets, and onboard://memory/summary. They
return bounded projections (no raw memory bodies) and never create or modify a
board.
Every resource read is live state with a private ttlMs 0 hint; only the static
response catalogs use ttlMs 60000. Clients that support resource subscriptions
and honor them get a coalesced ResourceUpdated invalidation notice when any of
the three resources change. That is a re-read cue — not durable delivery and not
a model wake-up; there is no replay. Use memory_wait_for_event when an agent
must actually be woken by a peer.
On Board ships no MCP App (ui://) view this round: a host-rendered view is not
a dependable wake mechanism, and not every host — CLI clients in particular —
renders apps. See docs/TOOLS.md.
On Board is not only a place to store memories. It keeps the work loop visible:
onboard -> claim ticket -> submit evidence -> review -> approve or reopen
That gives agents a shared queue, stable identities, recent handoffs, and a review gate. Rejected work reopens with fix instructions instead of becoming a dead terminal state.
your-project/
├── .agent-mem/ runtime memory, gitignored
│ ├── project.json
│ ├── agents.json agent registry (identity, status, KIA)
│ ├── memories.json
│ ├── state.json project phase, owner, design defaults
│ ├── archive.json
│ ├── digests.json
│ ├── checkpoints/
│ └── tickets/
│ ├── _index.json
│ ├── TK-<id>.md the spec
│ ├── review/TK-<id>-submit.md dev submission
│ ├── closed/ approved work
│ └── rejected/<ticket_id>/attempt-<N>/
│ ├── <ticket_id>.md rejected spec for that round
│ ├── <ticket_id>-submit.md submission under review
│ └── <ticket_id>-rejected.md reviewer notes + fix instructions
Everything is plain text or JSON. You can cat your way through the
project’s full history. No vector DB lock-in, no opaque embeddings — just
files an audit can read.
The primary skill-first route reuses one shared onboard-memory-mcp runtime —
installed once and reused by every configured project, each with its own
project-selected memory folder. A central On Board checkout stays a supported
secondary path:
/onboard skill for one chosen client,
reusing an existing runtime and installing the shared runtime only when none is
present. Memory is never initialized or migrated by the installer.onboard://project, onboard://tickets,
onboard://memory/summary) expose bounded project, ticket, and memory
projections. All three reads carry a private ttlMs 0 hint (only the static
catalogs use ttlMs 60000); subscription notifications are a
capability-dependent re-read cue, not a model wake-up. They exist only on a
verified v4.2+ runtime.memory_onboard is the primary start call for agents and returns compact current context.memory_wait_for_event turns the board push-capable: agents park, wake on peer
actions, and close reject/retry loops with zero human relay (see the A2A section).memory_doctor checks board health and data integrity — a diagnostic, not a
setup gate.setup-project.sh, which generates project MCP
config, rules, startup hooks, and a dashboard launcher.python3 onboard_server.py; the
launcher normally execs .venv/bin/python server.py and only falls back to
uv sync --inexact if .venv is missing. The primary route points clients at
the installed onboard-memory-mcp executable instead of the source launcher.Full CHANGELOG: CHANGELOG.md.
Apache-2.0. Free to use, fork, modify, redistribute, build commercial products on. No restrictions on use.